SAMP/CRMP/OpenMP/GTA 5/GTA 6 PAWN – Removal/Replacement of Buildings – Удаление/Замена Зданий – SAMP Vlad Stinger 21.03.2014 8 К. С.С.А. (Tagstotranslate) Pawno source About The Author Vlad Stinger See author's posts Post Navigation Назад PAWN – Checkpoints and Dialog Boxes – Чекпойнты и Диалоговые Окна – SAMPДалее Типичный скриптер (2014-03-22 17:41:34 GMT+04:00) Больше историй SAMP/CRMP/OpenMP/GTA 5/GTA 6 Иран может нанести удар по ядерному объекту в израильском городе Димона в случае… CybeerGuru 21.06.2025 0 SAMP/CRMP/OpenMP/GTA 5/GTA 6 Пакистан готов рассмотреть новые поставки нефти из России после завершения настр… CybeerGuru 21.06.2025 0 SAMP/CRMP/OpenMP/GTA 5/GTA 6 Переговоры Лукашенко и Келлога длились 6,5 часов, — сообщила газете The New York… CybeerGuru 21.06.2025 0 8 комментариев для “PAWN – Removal/Replacement of Buildings – Удаление/Замена Зданий – SAMP” ————————————————————————————————- public OnPlayerConnect(playerid) ————————————————————————————————- //——————————–[Вокзал LS]———————-// RemoveBuildingForPlayer(playerid, 5033,1745.2,-1882.85,26.1406, 0.25);//вокзал RemoveBuildingForPlayer(playerid, 5055,1745.2,-1882.85,26.1406, 0.25);//вокзал-ЛОД RemoveBuildingForPlayer(playerid, 5024,1748.84,-1883.03,14.1875, 0.25);//плац RemoveBuildingForPlayer(playerid, 673,1727.2,-1930.9,11.4453, 0.25);//дерево1 RemoveBuildingForPlayer(playerid, 673,1748.84,-1916.3,14.1875, 0.25);//дерево2 RemoveBuildingForPlayer(playerid, 673,1748.84,-1893.16,14.1875, 0.25);//дерево3 RemoveBuildingForPlayer(playerid, 673,1748.84,-1908.09,14.1875, 0.25);//дерево4 RemoveBuildingForPlayer(playerid, 634,1712.93,-1868.21,12.1328, 0.25);//пальма1 RemoveBuildingForPlayer(playerid, 634,1721.02,-1868.21,12.1328, 0.25);//пальма2 RemoveBuildingForPlayer(playerid, 5083,1748.84,-1883.03,14.1875, 0.25);//графити RemoveBuildingForPlayer(playerid, 1226,1725.39,-1927,16.375, 0.25);//Фонарь1 RemoveBuildingForPlayer(playerid, 1226,1725.39,-1897.23,16.375, 0.25);//Фонарь2 RemoveBuildingForPlayer(playerid, 620,1809.77,-1846.71,10.8047, 0.25);//Пальма1 RemoveBuildingForPlayer(playerid, 620,1794.12,-1846.71,10.8047, 0.25);//Пальма2 RemoveBuildingForPlayer(playerid, 620,1778.48,-1846.71,10.8047, 0.25);//Пальма3 RemoveBuildingForPlayer(playerid, 620,1762.83,-1846.71,10.8047, 0.25);//Пальма4 RemoveBuildingForPlayer(playerid, 620,1747.19,-1846.71,10.8047, 0.25);//Пальма5 RemoveBuildingForPlayer(playerid, 4019,1777.84,-1773.91,12.5234, 0.25);//дом RemoveBuildingForPlayer(playerid, 4215,1777.5547, -1775.0391, 36.7500, 0.25);//окна1 RemoveBuildingForPlayer(playerid, 4212,1661.8047, -1826.7188, 24.8281, 0.25);//окна2 RemoveBuildingForPlayer(playerid, 4025,1777.84,-1773.91,12.5234, 0.25);//дом ЛОД RemoveBuildingForPlayer(playerid, 4070,1719.74,-1770.78,23.4297, 0.25);//домик ЛОД RemoveBuildingForPlayer(playerid, 3986,1719.74,-1770.78,23.4297, 0.25);//домик RemoveBuildingForPlayer(playerid, 620,1731.48,-1846.71,10.8047, 0.25);//Пальма6 RemoveBuildingForPlayer(playerid, 620,1721.16,-1846.71,10.8047, 0.25);//Пальма7 RemoveBuildingForPlayer(playerid, 620,1703.47,-1833.05,10.8047, 0.25);//Пальма8 RemoveBuildingForPlayer(playerid, 620,1710.84,-1833.05,10.8047, 0.25);//Пальма9 RemoveBuildingForPlayer(playerid, 620,1741.8,-1833.05,10.8047, 0.25);//Пальма10 RemoveBuildingForPlayer(playerid, 620,1731.48,-1833.05,10.8047, 0.25);//Пальма11 RemoveBuildingForPlayer(playerid, 620,1721.16,-1833.05,10.8047, 0.25);//Пальма12 RemoveBuildingForPlayer(playerid, 620,1710.84,-1846.71,10.8047, 0.25);//Пальма14 RemoveBuildingForPlayer(playerid, 620,1703.47,-1846.71,10.8047, 0.25);//Пальма15 RemoveBuildingForPlayer(playerid, 620,1687.44,-1881.01,11.5625, 0.25);//Пальма17 //—————————————[Вокзал LS]———————————- CreateObject(10023,1760.65,-1901.75,20.7406,0,0,270); //Блок1 CreateObject(10023,1739.06,-1901.75,20.8406,0,0,90); //Блок2 CreateObject(10024,1760.65,-1901.75,14.7406,0,0,270); //Стекло1 CreateObject(10024,1739.06,-1901.75,14.8406,0,0,90); //Стекло2 //——————————————————————— CreateObject(3851,1749.92,-1938.93,18.075,90,90,0); //Стекло CreateObject(3851,1749.92,-1864.53,18.075,90,90,0); //Стекло CreateObject(3851,1749.92,-1864.53,25.675,0,0,90); //Стекло CreateObject(3851,1749.92,-1864.63,27.875,0,0,90); //Стекло CreateObject(3851,1749.92,-1938.93,25.675,0,0,90); //Стекло CreateObject(3851,1749.92,-1938.73,27.875,0,0,90); //Стекло //——————————————————————— CreateObject(4010,1795.47,-1896.51,12.2516,0,0,0); // CreateObject(4010,1754.95,-1899,12.2516,0,0,180); // CreateObject(4603,1767.7,-1774.19,29.6234,0,0,0); // CreateObject(4581,1767.7,-1774.19,29.6234,0,0,0); // CreateObject(4028,1663.83,-1824.42,26.0219,0,0,270); // //CreateObject(4077,1663.83,-1824.42,26.0219,0,0,270); // CreateObject(4005,1852.87,-1792.65,25.5031,0,0,270); // CreateObject(4005,1855.66,-1772.85,25.6031,0,0,90); // CreateObject(4054,1852.87,-1792.65,25.5031,0,0,270); // CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); // CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); // //CreateObject(6368,1754.58,-2017.09,14.9109,0,0,340.2); // //CreateObject(6374,1754.58,-2017.09,14.9109,0,0,340.2); // CreateObject(5124,1251.31,-2757.69,7.8938,0,0,60); // CreateObject(5124,1225.53,-2742.61,7.7938,0,0,60); // CreateObject(5124,1138.41,-2953.55,7.7938,0,0,60); // CreateObject(5124,1112.96,-2937.85,7.6938,0,0,60); // CreateObject(4020,1270.5,-2777.69,24.3609,0,0,60); // CreateObject(6987,1278.15,-2810.57,-11.2859,0,0,240); // CreateObject(4020,1203.66,-2970.52,24.3609,0,0,60); // CreateObject(6987,1177.15,-2985.77,-11.6172,0,0,240); // CreateObject(4020,1157.93,-2711.19,24.3609,0,0,240); // CreateObject(6987,1180.97,-2734.47,-11.2859,0,0,240); // CreateObject(4020,1054.25,-2889.33,24.3609,0,0,240); // CreateObject(6987,1084.94,-2895.29,-11.2859,0,0,240); // CreateObject(6905,1278.15,-2810.57,-11.2859,0,0,240); // CreateObject(6905,1177.15,-2985.77,-11.6172,0,0,240); // CreateObject(6905,1180.97,-2734.47,-11.2859,0,0,240); // CreateObject(6905,1084.94,-2895.29,-11.2859,0,0,240); // CreateObject(3867,1733.99,-1878.21,16.375,0,0,90); //леса1 CreateObject(3867,1733.91,-1922.54,16.375,0,0,90); //леса2 CreateObject(3867,1760.62,-1886.11,16.375,0,0,0); //леса3 CreateObject(3867,1773.97,-1883.95,16.375,0,0,90); //леса4 CreateObject(3867,1773.75,-1918.88,16.375,0,0,90); //леса5 CreateObject(1358,1849.4670410,-1865.0279541,13.7819996,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)CreateObject(1257,1792.1610107,-1264.8620605,13.9119997,0.0000000,0.0000000,123.9999695); //object(bustopm) (1)CreateObject(1549,1794.3439941,-1263.2149658,12.6330004,0.0000000,0.0000000,300.0000000); //object(cj_ashtray_b) (2)CreateObject(1257,355.1239929,-1782.7419434,5.6729999,0.0000000,0.0000000,270.0000000); //object(bustopm) (2)CreateObject(1549,352.4599915,-1782.6080322,4.3730001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (3)CreateObject(1344,1795.8310547,-1936.1030273,13.3549995,0.0000000,0.0000000,180.0000000); //object(cj_dumpster2) (1)CreateObject(1331,1783.0200195,-1940.5989990,13.4820004,0.0000000,0.0000000,0.0000000); //object(binnt01_la) (1)CreateObject(1363,1771.7889404,-1914.3570557,13.3900003,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)CreateObject(1549,1775.1629639,-1910.4360352,12.3859997,0.0000000,0.0000000,182.0000000); //object(cj_ashtray_b) (4)CreateObject(1549,1808.3599854,-1910.2550049,12.5710001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (5)CreateObject(1358,1757.9449463,-1889.1750488,13.7600002,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (2)CreateObject(1363,1808.2700195,-1883.5510254,13.4180002,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (2)CreateObject(1363,1808.6829834,-1899.6250000,13.4150000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (3)CreateObject(1216,1831.3139648,-1892.1120605,13.1560001,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (1)CreateObject(1216,1831.3669434,-1893.4489746,13.1599998,0.0000000,0.0000000,272.0000000); //object(phonebooth1) (2)CreateObject(1216,1831.3239746,-1894.7600098,13.1639996,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (3)CreateObject(1216,1831.3699951,-1895.6929932,13.1669998,0.0000000,0.0000000,266.0000000); //object(phonebooth1) (4)CreateObject(1366,1849.4260254,-1860.3139648,13.0000000,0.0000000,0.0000000,274.0000000); //object(cj_firehydrant) (1)CreateObject(1444,1777.1660156,-1949.8900146,13.9139996,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (1)CreateObject(1444,1758.1829834,-1949.4620361,13.9139996,0.0000000,0.0000000,272.0000000); //object(dyn_street_sign_2) (2)CreateObject(1444,1745.9320068,-1949.3360596,13.9219999,0.0000000,0.0000000,276.0000000); //object(dyn_street_sign_2) (3)CreateObject(1444,1725.5789795,-1949.4119873,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (4)CreateObject(1444,1713.4060059,-1949.4329834,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (5)CreateObject(1444,1694.6199951,-1949.7600098,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (6)CreateObject(1516,1834.0000000,-1302.4930420,92.3000031,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)——————————————————————————————————————-public OnGameModeInit()——————————————————————————————————————- AddPlayerClass(0, 1753.1521,-1914.1973,13.5686,359.6964, 0, 0, 0, 0, 0, 0);//SPAWN Ответить Круто, очень помог! Ответить А как сделать мэрию? Ответить Как прога называется? Ответить Лучший! А есть способ сделать это как то легче? Я про удаление объекта и лода. Ответить а как убрать около мэрии знак Сервера? название или как сменить Ответить да но на вин 10 ва этот ебаный мап эдирор нахуй вылитает Ответить Это самп? Ответить Добавить комментарий Отменить ответВаш адрес email не будет опубликован. Обязательные поля помечены *Комментарий * Имя * Email * Сайт Сохранить моё имя, email и адрес сайта в этом браузере для последующих моих комментариев. Δ
————————————————————————————————- public OnPlayerConnect(playerid) ————————————————————————————————- //——————————–[Вокзал LS]———————-// RemoveBuildingForPlayer(playerid, 5033,1745.2,-1882.85,26.1406, 0.25);//вокзал RemoveBuildingForPlayer(playerid, 5055,1745.2,-1882.85,26.1406, 0.25);//вокзал-ЛОД RemoveBuildingForPlayer(playerid, 5024,1748.84,-1883.03,14.1875, 0.25);//плац RemoveBuildingForPlayer(playerid, 673,1727.2,-1930.9,11.4453, 0.25);//дерево1 RemoveBuildingForPlayer(playerid, 673,1748.84,-1916.3,14.1875, 0.25);//дерево2 RemoveBuildingForPlayer(playerid, 673,1748.84,-1893.16,14.1875, 0.25);//дерево3 RemoveBuildingForPlayer(playerid, 673,1748.84,-1908.09,14.1875, 0.25);//дерево4 RemoveBuildingForPlayer(playerid, 634,1712.93,-1868.21,12.1328, 0.25);//пальма1 RemoveBuildingForPlayer(playerid, 634,1721.02,-1868.21,12.1328, 0.25);//пальма2 RemoveBuildingForPlayer(playerid, 5083,1748.84,-1883.03,14.1875, 0.25);//графити RemoveBuildingForPlayer(playerid, 1226,1725.39,-1927,16.375, 0.25);//Фонарь1 RemoveBuildingForPlayer(playerid, 1226,1725.39,-1897.23,16.375, 0.25);//Фонарь2 RemoveBuildingForPlayer(playerid, 620,1809.77,-1846.71,10.8047, 0.25);//Пальма1 RemoveBuildingForPlayer(playerid, 620,1794.12,-1846.71,10.8047, 0.25);//Пальма2 RemoveBuildingForPlayer(playerid, 620,1778.48,-1846.71,10.8047, 0.25);//Пальма3 RemoveBuildingForPlayer(playerid, 620,1762.83,-1846.71,10.8047, 0.25);//Пальма4 RemoveBuildingForPlayer(playerid, 620,1747.19,-1846.71,10.8047, 0.25);//Пальма5 RemoveBuildingForPlayer(playerid, 4019,1777.84,-1773.91,12.5234, 0.25);//дом RemoveBuildingForPlayer(playerid, 4215,1777.5547, -1775.0391, 36.7500, 0.25);//окна1 RemoveBuildingForPlayer(playerid, 4212,1661.8047, -1826.7188, 24.8281, 0.25);//окна2 RemoveBuildingForPlayer(playerid, 4025,1777.84,-1773.91,12.5234, 0.25);//дом ЛОД RemoveBuildingForPlayer(playerid, 4070,1719.74,-1770.78,23.4297, 0.25);//домик ЛОД RemoveBuildingForPlayer(playerid, 3986,1719.74,-1770.78,23.4297, 0.25);//домик RemoveBuildingForPlayer(playerid, 620,1731.48,-1846.71,10.8047, 0.25);//Пальма6 RemoveBuildingForPlayer(playerid, 620,1721.16,-1846.71,10.8047, 0.25);//Пальма7 RemoveBuildingForPlayer(playerid, 620,1703.47,-1833.05,10.8047, 0.25);//Пальма8 RemoveBuildingForPlayer(playerid, 620,1710.84,-1833.05,10.8047, 0.25);//Пальма9 RemoveBuildingForPlayer(playerid, 620,1741.8,-1833.05,10.8047, 0.25);//Пальма10 RemoveBuildingForPlayer(playerid, 620,1731.48,-1833.05,10.8047, 0.25);//Пальма11 RemoveBuildingForPlayer(playerid, 620,1721.16,-1833.05,10.8047, 0.25);//Пальма12 RemoveBuildingForPlayer(playerid, 620,1710.84,-1846.71,10.8047, 0.25);//Пальма14 RemoveBuildingForPlayer(playerid, 620,1703.47,-1846.71,10.8047, 0.25);//Пальма15 RemoveBuildingForPlayer(playerid, 620,1687.44,-1881.01,11.5625, 0.25);//Пальма17 //—————————————[Вокзал LS]———————————- CreateObject(10023,1760.65,-1901.75,20.7406,0,0,270); //Блок1 CreateObject(10023,1739.06,-1901.75,20.8406,0,0,90); //Блок2 CreateObject(10024,1760.65,-1901.75,14.7406,0,0,270); //Стекло1 CreateObject(10024,1739.06,-1901.75,14.8406,0,0,90); //Стекло2 //——————————————————————— CreateObject(3851,1749.92,-1938.93,18.075,90,90,0); //Стекло CreateObject(3851,1749.92,-1864.53,18.075,90,90,0); //Стекло CreateObject(3851,1749.92,-1864.53,25.675,0,0,90); //Стекло CreateObject(3851,1749.92,-1864.63,27.875,0,0,90); //Стекло CreateObject(3851,1749.92,-1938.93,25.675,0,0,90); //Стекло CreateObject(3851,1749.92,-1938.73,27.875,0,0,90); //Стекло //——————————————————————— CreateObject(4010,1795.47,-1896.51,12.2516,0,0,0); // CreateObject(4010,1754.95,-1899,12.2516,0,0,180); // CreateObject(4603,1767.7,-1774.19,29.6234,0,0,0); // CreateObject(4581,1767.7,-1774.19,29.6234,0,0,0); // CreateObject(4028,1663.83,-1824.42,26.0219,0,0,270); // //CreateObject(4077,1663.83,-1824.42,26.0219,0,0,270); // CreateObject(4005,1852.87,-1792.65,25.5031,0,0,270); // CreateObject(4005,1855.66,-1772.85,25.6031,0,0,90); // CreateObject(4054,1852.87,-1792.65,25.5031,0,0,270); // CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); // CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); // //CreateObject(6368,1754.58,-2017.09,14.9109,0,0,340.2); // //CreateObject(6374,1754.58,-2017.09,14.9109,0,0,340.2); // CreateObject(5124,1251.31,-2757.69,7.8938,0,0,60); // CreateObject(5124,1225.53,-2742.61,7.7938,0,0,60); // CreateObject(5124,1138.41,-2953.55,7.7938,0,0,60); // CreateObject(5124,1112.96,-2937.85,7.6938,0,0,60); // CreateObject(4020,1270.5,-2777.69,24.3609,0,0,60); // CreateObject(6987,1278.15,-2810.57,-11.2859,0,0,240); // CreateObject(4020,1203.66,-2970.52,24.3609,0,0,60); // CreateObject(6987,1177.15,-2985.77,-11.6172,0,0,240); // CreateObject(4020,1157.93,-2711.19,24.3609,0,0,240); // CreateObject(6987,1180.97,-2734.47,-11.2859,0,0,240); // CreateObject(4020,1054.25,-2889.33,24.3609,0,0,240); // CreateObject(6987,1084.94,-2895.29,-11.2859,0,0,240); // CreateObject(6905,1278.15,-2810.57,-11.2859,0,0,240); // CreateObject(6905,1177.15,-2985.77,-11.6172,0,0,240); // CreateObject(6905,1180.97,-2734.47,-11.2859,0,0,240); // CreateObject(6905,1084.94,-2895.29,-11.2859,0,0,240); // CreateObject(3867,1733.99,-1878.21,16.375,0,0,90); //леса1 CreateObject(3867,1733.91,-1922.54,16.375,0,0,90); //леса2 CreateObject(3867,1760.62,-1886.11,16.375,0,0,0); //леса3 CreateObject(3867,1773.97,-1883.95,16.375,0,0,90); //леса4 CreateObject(3867,1773.75,-1918.88,16.375,0,0,90); //леса5 CreateObject(1358,1849.4670410,-1865.0279541,13.7819996,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)CreateObject(1257,1792.1610107,-1264.8620605,13.9119997,0.0000000,0.0000000,123.9999695); //object(bustopm) (1)CreateObject(1549,1794.3439941,-1263.2149658,12.6330004,0.0000000,0.0000000,300.0000000); //object(cj_ashtray_b) (2)CreateObject(1257,355.1239929,-1782.7419434,5.6729999,0.0000000,0.0000000,270.0000000); //object(bustopm) (2)CreateObject(1549,352.4599915,-1782.6080322,4.3730001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (3)CreateObject(1344,1795.8310547,-1936.1030273,13.3549995,0.0000000,0.0000000,180.0000000); //object(cj_dumpster2) (1)CreateObject(1331,1783.0200195,-1940.5989990,13.4820004,0.0000000,0.0000000,0.0000000); //object(binnt01_la) (1)CreateObject(1363,1771.7889404,-1914.3570557,13.3900003,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)CreateObject(1549,1775.1629639,-1910.4360352,12.3859997,0.0000000,0.0000000,182.0000000); //object(cj_ashtray_b) (4)CreateObject(1549,1808.3599854,-1910.2550049,12.5710001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (5)CreateObject(1358,1757.9449463,-1889.1750488,13.7600002,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (2)CreateObject(1363,1808.2700195,-1883.5510254,13.4180002,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (2)CreateObject(1363,1808.6829834,-1899.6250000,13.4150000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (3)CreateObject(1216,1831.3139648,-1892.1120605,13.1560001,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (1)CreateObject(1216,1831.3669434,-1893.4489746,13.1599998,0.0000000,0.0000000,272.0000000); //object(phonebooth1) (2)CreateObject(1216,1831.3239746,-1894.7600098,13.1639996,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (3)CreateObject(1216,1831.3699951,-1895.6929932,13.1669998,0.0000000,0.0000000,266.0000000); //object(phonebooth1) (4)CreateObject(1366,1849.4260254,-1860.3139648,13.0000000,0.0000000,0.0000000,274.0000000); //object(cj_firehydrant) (1)CreateObject(1444,1777.1660156,-1949.8900146,13.9139996,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (1)CreateObject(1444,1758.1829834,-1949.4620361,13.9139996,0.0000000,0.0000000,272.0000000); //object(dyn_street_sign_2) (2)CreateObject(1444,1745.9320068,-1949.3360596,13.9219999,0.0000000,0.0000000,276.0000000); //object(dyn_street_sign_2) (3)CreateObject(1444,1725.5789795,-1949.4119873,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (4)CreateObject(1444,1713.4060059,-1949.4329834,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (5)CreateObject(1444,1694.6199951,-1949.7600098,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (6)CreateObject(1516,1834.0000000,-1302.4930420,92.3000031,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)——————————————————————————————————————-public OnGameModeInit()——————————————————————————————————————- AddPlayerClass(0, 1753.1521,-1914.1973,13.5686,359.6964, 0, 0, 0, 0, 0, 0);//SPAWN Ответить
————————————————————————————————-
public OnPlayerConnect(playerid)
————————————————————————————————-
//
——————————–[Вокзал LS]———————-//RemoveBuildingForPlayer(playerid, 5033,1745.2,-1882.85,26.1406, 0.25);//вокзал
RemoveBuildingForPlayer(playerid, 5055,1745.2,-1882.85,26.1406, 0.25);//вокзал-ЛОД
RemoveBuildingForPlayer(playerid, 5024,1748.84,-1883.03,14.1875, 0.25);//плац
RemoveBuildingForPlayer(playerid, 673,1727.2,-1930.9,11.4453, 0.25);//дерево1
RemoveBuildingForPlayer(playerid, 673,1748.84,-1916.3,14.1875, 0.25);//дерево2
RemoveBuildingForPlayer(playerid, 673,1748.84,-1893.16,14.1875, 0.25);//дерево3
RemoveBuildingForPlayer(playerid, 673,1748.84,-1908.09,14.1875, 0.25);//дерево4
RemoveBuildingForPlayer(playerid, 634,1712.93,-1868.21,12.1328, 0.25);//пальма1
RemoveBuildingForPlayer(playerid, 634,1721.02,-1868.21,12.1328, 0.25);//пальма2
RemoveBuildingForPlayer(playerid, 5083,1748.84,-1883.03,14.1875, 0.25);//графити
RemoveBuildingForPlayer(playerid, 1226,1725.39,-1927,16.375, 0.25);//Фонарь1
RemoveBuildingForPlayer(playerid, 1226,1725.39,-1897.23,16.375, 0.25);//Фонарь2
RemoveBuildingForPlayer(playerid, 620,1809.77,-1846.71,10.8047, 0.25);//Пальма1
RemoveBuildingForPlayer(playerid, 620,1794.12,-1846.71,10.8047, 0.25);//Пальма2
RemoveBuildingForPlayer(playerid, 620,1778.48,-1846.71,10.8047, 0.25);//Пальма3
RemoveBuildingForPlayer(playerid, 620,1762.83,-1846.71,10.8047, 0.25);//Пальма4
RemoveBuildingForPlayer(playerid, 620,1747.19,-1846.71,10.8047, 0.25);//Пальма5
RemoveBuildingForPlayer(playerid, 4019,1777.84,-1773.91,12.5234, 0.25);//дом
RemoveBuildingForPlayer(playerid, 4215,1777.5547, -1775.0391, 36.7500, 0.25);//окна1
RemoveBuildingForPlayer(playerid, 4212,1661.8047, -1826.7188, 24.8281, 0.25);//окна2
RemoveBuildingForPlayer(playerid, 4025,1777.84,-1773.91,12.5234, 0.25);//дом ЛОД
RemoveBuildingForPlayer(playerid, 4070,1719.74,-1770.78,23.4297, 0.25);//домик ЛОД
RemoveBuildingForPlayer(playerid, 3986,1719.74,-1770.78,23.4297, 0.25);//домик
RemoveBuildingForPlayer(playerid, 620,1731.48,-1846.71,10.8047, 0.25);//Пальма6
RemoveBuildingForPlayer(playerid, 620,1721.16,-1846.71,10.8047, 0.25);//Пальма7
RemoveBuildingForPlayer(playerid, 620,1703.47,-1833.05,10.8047, 0.25);//Пальма8
RemoveBuildingForPlayer(playerid, 620,1710.84,-1833.05,10.8047, 0.25);//Пальма9
RemoveBuildingForPlayer(playerid, 620,1741.8,-1833.05,10.8047, 0.25);//Пальма10
RemoveBuildingForPlayer(playerid, 620,1731.48,-1833.05,10.8047, 0.25);//Пальма11
RemoveBuildingForPlayer(playerid, 620,1721.16,-1833.05,10.8047, 0.25);//Пальма12
RemoveBuildingForPlayer(playerid, 620,1710.84,-1846.71,10.8047, 0.25);//Пальма14
RemoveBuildingForPlayer(playerid, 620,1703.47,-1846.71,10.8047, 0.25);//Пальма15
RemoveBuildingForPlayer(playerid, 620,1687.44,-1881.01,11.5625, 0.25);//Пальма17
//————————————
—[Вокзал LS]———————————-CreateObject(10023,1760.65,-1901.75,20.7406,0,0,270); //Блок1
CreateObject(10023,1739.06,-1901.75,20.8406,0,0,90); //Блок2
CreateObject(10024,1760.65,-1901.75,14.7406,0,0,270); //Стекло1
CreateObject(10024,1739.06,-1901.75,14.8406,0,0,90); //Стекло2
//———————————————————————
CreateObject(3851,1749.92,-1938.93,18.075,90,90,0); //Стекло
CreateObject(3851,1749.92,-1864.53,18.075,90,90,0); //Стекло
CreateObject(3851,1749.92,-1864.53,25.675,0,0,90); //Стекло
CreateObject(3851,1749.92,-1864.63,27.875,0,0,90); //Стекло
CreateObject(3851,1749.92,-1938.93,25.675,0,0,90); //Стекло
CreateObject(3851,1749.92,-1938.73,27.875,0,0,90); //Стекло
//———————————————————————
CreateObject(4010,1795.47,-1896.51,12.2516,0,0,0); //
CreateObject(4010,1754.95,-1899,12.2516,0,0,180); //
CreateObject(4603,1767.7,-1774.19,29.6234,0,0,0); //
CreateObject(4581,1767.7,-1774.19,29.6234,0,0,0); //
CreateObject(4028,1663.83,-1824.42,26.0219,0,0,270); //
//CreateObject(4077,1663.83,-1824.42,26.0219,0,0,270); //
CreateObject(4005,1852.87,-1792.65,25.5031,0,0,270); //
CreateObject(4005,1855.66,-1772.85,25.6031,0,0,90); //
CreateObject(4054,1852.87,-1792.65,25.5031,0,0,270); //
CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); //
CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); //
//CreateObject(6368,1754.58,-2017.09,14.9109,0,0,340.2); //
//CreateObject(6374,1754.58,-2017.09,14.9109,0,0,340.2); //
CreateObject(5124,1251.31,-2757.69,7.8938,0,0,60); //
CreateObject(5124,1225.53,-2742.61,7.7938,0,0,60); //
CreateObject(5124,1138.41,-2953.55,7.7938,0,0,60); //
CreateObject(5124,1112.96,-2937.85,7.6938,0,0,60); //
CreateObject(4020,1270.5,-2777.69,24.3609,0,0,60); //
CreateObject(6987,1278.15,-2810.57,-11.2859,0,0,240); //
CreateObject(4020,1203.66,-2970.52,24.3609,0,0,60); //
CreateObject(6987,1177.15,-2985.77,-11.6172,0,0,240); //
CreateObject(4020,1157.93,-2711.19,24.3609,0,0,240); //
CreateObject(6987,1180.97,-2734.47,-11.2859,0,0,240); //
CreateObject(4020,1054.25,-2889.33,24.3609,0,0,240); //
CreateObject(6987,1084.94,-2895.29,-11.2859,0,0,240); //
CreateObject(6905,1278.15,-2810.57,-11.2859,0,0,240); //
CreateObject(6905,1177.15,-2985.77,-11.6172,0,0,240); //
CreateObject(6905,1180.97,-2734.47,-11.2859,0,0,240); //
CreateObject(6905,1084.94,-2895.29,-11.2859,0,0,240); //
CreateObject(3867,1733.99,-1878.21,16.375,0,0,90); //леса1
CreateObject(3867,1733.91,-1922.54,16.375,0,0,90); //леса2
CreateObject(3867,1760.62,-1886.11,16.375,0,0,0); //леса3
CreateObject(3867,1773.97,-1883.95,16.375,0,0,90); //леса4
CreateObject(3867,1773.75,-1918.88,16.375,0,0,90); //леса5
CreateObject(1358,1849.4670410,-1865.0279541,13.7819996,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
CreateObject(1257,1792.1610107,-1264.8620605,13.9119997,0.0000000,0.0000000,123.9999695); //object(bustopm) (1)
CreateObject(1549,1794.3439941,-1263.2149658,12.6330004,0.0000000,0.0000000,300.0000000); //object(cj_ashtray_b) (2)
CreateObject(1257,355.1239929,-1782.7419434,5.6729999,0.0000000,0.0000000,270.0000000); //object(bustopm) (2)
CreateObject(1549,352.4599915,-1782.6080322,4.3730001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (3)
CreateObject(1344,1795.8310547,-1936.1030273,13.3549995,0.0000000,0.0000000,180.0000000); //object(cj_dumpster2) (1)
CreateObject(1331,1783.0200195,-1940.5989990,13.4820004,0.0000000,0.0000000,0.0000000); //object(binnt01_la) (1)
CreateObject(1363,1771.7889404,-1914.3570557,13.3900003,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)
CreateObject(1549,1775.1629639,-1910.4360352,12.3859997,0.0000000,0.0000000,182.0000000); //object(cj_ashtray_b) (4)
CreateObject(1549,1808.3599854,-1910.2550049,12.5710001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (5)
CreateObject(1358,1757.9449463,-1889.1750488,13.7600002,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (2)
CreateObject(1363,1808.2700195,-1883.5510254,13.4180002,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (2)
CreateObject(1363,1808.6829834,-1899.6250000,13.4150000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (3)
CreateObject(1216,1831.3139648,-1892.1120605,13.1560001,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (1)
CreateObject(1216,1831.3669434,-1893.4489746,13.1599998,0.0000000,0.0000000,272.0000000); //object(phonebooth1) (2)
CreateObject(1216,1831.3239746,-1894.7600098,13.1639996,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (3)
CreateObject(1216,1831.3699951,-1895.6929932,13.1669998,0.0000000,0.0000000,266.0000000); //object(phonebooth1) (4)
CreateObject(1366,1849.4260254,-1860.3139648,13.0000000,0.0000000,0.0000000,274.0000000); //object(cj_firehydrant) (1)
CreateObject(1444,1777.1660156,-1949.8900146,13.9139996,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (1)
CreateObject(1444,1758.1829834,-1949.4620361,13.9139996,0.0000000,0.0000000,272.0000000); //object(dyn_street_sign_2) (2)
CreateObject(1444,1745.9320068,-1949.3360596,13.9219999,0.0000000,0.0000000,276.0000000); //object(dyn_street_sign_2) (3)
CreateObject(1444,1725.5789795,-1949.4119873,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (4)
CreateObject(1444,1713.4060059,-1949.4329834,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (5)
CreateObject(1444,1694.6199951,-1949.7600098,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (6)
CreateObject(1516,1834.0000000,-1302.4930420,92.3000031,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)
——————————————————————————————————————-
public OnGameModeInit()
——————————————————————————————————————-
AddPlayerClass(0, 1753.1521,-1914.1973,13.5686,359.6964, 0, 0, 0, 0, 0, 0);//SPAWN
Круто, очень помог!
А как сделать мэрию?
Как прога называется?
Лучший! А есть способ сделать это как то легче? Я про удаление объекта и лода.
а как убрать около мэрии знак Сервера? название или как сменить
да но на вин 10 ва этот ебаный мап эдирор нахуй вылитает
Это самп?