PAWN – Removal/Replacement of Buildings – Удаление/Замена Зданий – SAMP

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К. С.С.А. (Tagstotranslate) Pawno

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8 комментариев для “PAWN – Removal/Replacement of Buildings – Удаление/Замена Зданий – SAMP

  1. ————————————————————————————————-
    public OnPlayerConnect(playerid)
    ————————————————————————————————-
    //——————————–[Вокзал LS]———————-//
    RemoveBuildingForPlayer(playerid, 5033,1745.2,-1882.85,26.1406, 0.25);//вокзал
    RemoveBuildingForPlayer(playerid, 5055,1745.2,-1882.85,26.1406, 0.25);//вокзал-ЛОД
    RemoveBuildingForPlayer(playerid, 5024,1748.84,-1883.03,14.1875, 0.25);//плац
    RemoveBuildingForPlayer(playerid, 673,1727.2,-1930.9,11.4453, 0.25);//дерево1
    RemoveBuildingForPlayer(playerid, 673,1748.84,-1916.3,14.1875, 0.25);//дерево2
    RemoveBuildingForPlayer(playerid, 673,1748.84,-1893.16,14.1875, 0.25);//дерево3
    RemoveBuildingForPlayer(playerid, 673,1748.84,-1908.09,14.1875, 0.25);//дерево4
    RemoveBuildingForPlayer(playerid, 634,1712.93,-1868.21,12.1328, 0.25);//пальма1
    RemoveBuildingForPlayer(playerid, 634,1721.02,-1868.21,12.1328, 0.25);//пальма2
    RemoveBuildingForPlayer(playerid, 5083,1748.84,-1883.03,14.1875, 0.25);//графити
    RemoveBuildingForPlayer(playerid, 1226,1725.39,-1927,16.375, 0.25);//Фонарь1
    RemoveBuildingForPlayer(playerid, 1226,1725.39,-1897.23,16.375, 0.25);//Фонарь2
    RemoveBuildingForPlayer(playerid, 620,1809.77,-1846.71,10.8047, 0.25);//Пальма1
    RemoveBuildingForPlayer(playerid, 620,1794.12,-1846.71,10.8047, 0.25);//Пальма2
    RemoveBuildingForPlayer(playerid, 620,1778.48,-1846.71,10.8047, 0.25);//Пальма3
    RemoveBuildingForPlayer(playerid, 620,1762.83,-1846.71,10.8047, 0.25);//Пальма4
    RemoveBuildingForPlayer(playerid, 620,1747.19,-1846.71,10.8047, 0.25);//Пальма5
        RemoveBuildingForPlayer(playerid, 4019,1777.84,-1773.91,12.5234, 0.25);//дом
        RemoveBuildingForPlayer(playerid, 4215,1777.5547, -1775.0391, 36.7500, 0.25);//окна1
        RemoveBuildingForPlayer(playerid, 4212,1661.8047, -1826.7188, 24.8281, 0.25);//окна2
        RemoveBuildingForPlayer(playerid, 4025,1777.84,-1773.91,12.5234, 0.25);//дом ЛОД
    RemoveBuildingForPlayer(playerid, 4070,1719.74,-1770.78,23.4297, 0.25);//домик ЛОД
        RemoveBuildingForPlayer(playerid, 3986,1719.74,-1770.78,23.4297, 0.25);//домик
    RemoveBuildingForPlayer(playerid, 620,1731.48,-1846.71,10.8047, 0.25);//Пальма6
    RemoveBuildingForPlayer(playerid, 620,1721.16,-1846.71,10.8047, 0.25);//Пальма7
    RemoveBuildingForPlayer(playerid, 620,1703.47,-1833.05,10.8047, 0.25);//Пальма8
    RemoveBuildingForPlayer(playerid, 620,1710.84,-1833.05,10.8047, 0.25);//Пальма9
    RemoveBuildingForPlayer(playerid, 620,1741.8,-1833.05,10.8047, 0.25);//Пальма10
    RemoveBuildingForPlayer(playerid, 620,1731.48,-1833.05,10.8047, 0.25);//Пальма11
    RemoveBuildingForPlayer(playerid, 620,1721.16,-1833.05,10.8047, 0.25);//Пальма12
    RemoveBuildingForPlayer(playerid, 620,1710.84,-1846.71,10.8047, 0.25);//Пальма14
    RemoveBuildingForPlayer(playerid, 620,1703.47,-1846.71,10.8047, 0.25);//Пальма15
    RemoveBuildingForPlayer(playerid, 620,1687.44,-1881.01,11.5625, 0.25);//Пальма17

    //————————————[Вокзал LS]———————————-

        CreateObject(10023,1760.65,-1901.75,20.7406,0,0,270); //Блок1
        CreateObject(10023,1739.06,-1901.75,20.8406,0,0,90); //Блок2
        CreateObject(10024,1760.65,-1901.75,14.7406,0,0,270); //Стекло1
        CreateObject(10024,1739.06,-1901.75,14.8406,0,0,90); //Стекло2
        //———————————————————————
        CreateObject(3851,1749.92,-1938.93,18.075,90,90,0); //Стекло
        CreateObject(3851,1749.92,-1864.53,18.075,90,90,0); //Стекло
        CreateObject(3851,1749.92,-1864.53,25.675,0,0,90); //Стекло
        CreateObject(3851,1749.92,-1864.63,27.875,0,0,90); //Стекло
        CreateObject(3851,1749.92,-1938.93,25.675,0,0,90); //Стекло
        CreateObject(3851,1749.92,-1938.73,27.875,0,0,90); //Стекло
        //———————————————————————
        CreateObject(4010,1795.47,-1896.51,12.2516,0,0,0); //
        CreateObject(4010,1754.95,-1899,12.2516,0,0,180); //
        CreateObject(4603,1767.7,-1774.19,29.6234,0,0,0); //
        CreateObject(4581,1767.7,-1774.19,29.6234,0,0,0); //
        CreateObject(4028,1663.83,-1824.42,26.0219,0,0,270); //
        //CreateObject(4077,1663.83,-1824.42,26.0219,0,0,270); //
        CreateObject(4005,1852.87,-1792.65,25.5031,0,0,270); //
        CreateObject(4005,1855.66,-1772.85,25.6031,0,0,90); //
        CreateObject(4054,1852.87,-1792.65,25.5031,0,0,270); //
        CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); //
        CreateObject(4054,1855.66,-1772.85,25.6031,0,0,90); //
        //CreateObject(6368,1754.58,-2017.09,14.9109,0,0,340.2); //
        //CreateObject(6374,1754.58,-2017.09,14.9109,0,0,340.2); //
        CreateObject(5124,1251.31,-2757.69,7.8938,0,0,60); //
        CreateObject(5124,1225.53,-2742.61,7.7938,0,0,60); //
        CreateObject(5124,1138.41,-2953.55,7.7938,0,0,60); //
        CreateObject(5124,1112.96,-2937.85,7.6938,0,0,60); //
        CreateObject(4020,1270.5,-2777.69,24.3609,0,0,60); //
        CreateObject(6987,1278.15,-2810.57,-11.2859,0,0,240); //
        CreateObject(4020,1203.66,-2970.52,24.3609,0,0,60); //
        CreateObject(6987,1177.15,-2985.77,-11.6172,0,0,240); //
        CreateObject(4020,1157.93,-2711.19,24.3609,0,0,240); //
        CreateObject(6987,1180.97,-2734.47,-11.2859,0,0,240); //
        CreateObject(4020,1054.25,-2889.33,24.3609,0,0,240); //
        CreateObject(6987,1084.94,-2895.29,-11.2859,0,0,240); //
        CreateObject(6905,1278.15,-2810.57,-11.2859,0,0,240); //
        CreateObject(6905,1177.15,-2985.77,-11.6172,0,0,240); //
        CreateObject(6905,1180.97,-2734.47,-11.2859,0,0,240); //
        CreateObject(6905,1084.94,-2895.29,-11.2859,0,0,240); //
        CreateObject(3867,1733.99,-1878.21,16.375,0,0,90); //леса1
        CreateObject(3867,1733.91,-1922.54,16.375,0,0,90); //леса2
        CreateObject(3867,1760.62,-1886.11,16.375,0,0,0); //леса3
        CreateObject(3867,1773.97,-1883.95,16.375,0,0,90); //леса4
        CreateObject(3867,1773.75,-1918.88,16.375,0,0,90); //леса5

    CreateObject(1358,1849.4670410,-1865.0279541,13.7819996,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
    CreateObject(1257,1792.1610107,-1264.8620605,13.9119997,0.0000000,0.0000000,123.9999695); //object(bustopm) (1)
    CreateObject(1549,1794.3439941,-1263.2149658,12.6330004,0.0000000,0.0000000,300.0000000); //object(cj_ashtray_b) (2)
    CreateObject(1257,355.1239929,-1782.7419434,5.6729999,0.0000000,0.0000000,270.0000000); //object(bustopm) (2)
    CreateObject(1549,352.4599915,-1782.6080322,4.3730001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (3)
    CreateObject(1344,1795.8310547,-1936.1030273,13.3549995,0.0000000,0.0000000,180.0000000); //object(cj_dumpster2) (1)
    CreateObject(1331,1783.0200195,-1940.5989990,13.4820004,0.0000000,0.0000000,0.0000000); //object(binnt01_la) (1)
    CreateObject(1363,1771.7889404,-1914.3570557,13.3900003,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)
    CreateObject(1549,1775.1629639,-1910.4360352,12.3859997,0.0000000,0.0000000,182.0000000); //object(cj_ashtray_b) (4)
    CreateObject(1549,1808.3599854,-1910.2550049,12.5710001,0.0000000,0.0000000,0.0000000); //object(cj_ashtray_b) (5)
    CreateObject(1358,1757.9449463,-1889.1750488,13.7600002,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (2)
    CreateObject(1363,1808.2700195,-1883.5510254,13.4180002,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (2)
    CreateObject(1363,1808.6829834,-1899.6250000,13.4150000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (3)
    CreateObject(1216,1831.3139648,-1892.1120605,13.1560001,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (1)
    CreateObject(1216,1831.3669434,-1893.4489746,13.1599998,0.0000000,0.0000000,272.0000000); //object(phonebooth1) (2)
    CreateObject(1216,1831.3239746,-1894.7600098,13.1639996,0.0000000,0.0000000,268.0000000); //object(phonebooth1) (3)
    CreateObject(1216,1831.3699951,-1895.6929932,13.1669998,0.0000000,0.0000000,266.0000000); //object(phonebooth1) (4)
    CreateObject(1366,1849.4260254,-1860.3139648,13.0000000,0.0000000,0.0000000,274.0000000); //object(cj_firehydrant) (1)
    CreateObject(1444,1777.1660156,-1949.8900146,13.9139996,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (1)
    CreateObject(1444,1758.1829834,-1949.4620361,13.9139996,0.0000000,0.0000000,272.0000000); //object(dyn_street_sign_2) (2)
    CreateObject(1444,1745.9320068,-1949.3360596,13.9219999,0.0000000,0.0000000,276.0000000); //object(dyn_street_sign_2) (3)
    CreateObject(1444,1725.5789795,-1949.4119873,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (4)
    CreateObject(1444,1713.4060059,-1949.4329834,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (5)
    CreateObject(1444,1694.6199951,-1949.7600098,13.9219999,0.0000000,0.0000000,270.0000000); //object(dyn_street_sign_2) (6)
    CreateObject(1516,1834.0000000,-1302.4930420,92.3000031,0.0000000,0.0000000,0.0000000); //object(dyn_table_03) (1)
    ——————————————————————————————————————-
    public OnGameModeInit()
    ——————————————————————————————————————-
    AddPlayerClass(0, 1753.1521,-1914.1973,13.5686,359.6964, 0, 0, 0, 0, 0, 0);//SPAWN

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